Exploring Content Game Elements to Support Gamification Design in Educational Systems: Narrative and Storytelling

Paula Toledo Palomino, Armando Toda, Wilk Oliveira, Luiz Rodrigues, Alexandra Cristea, Seiji Isotani Paper published at SBIE 2019 Several studies on gamification applied to educational systems aim at encouraging students to do certain tasks and improving their learning. According to the literature, most gamification frameworks are structural (e.g. scoring systems, ranking, etc.),